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weekly blog
4/6/2018

Environment art blog

8

artist credit
Oleg Gamov
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Evening guys!Back into the normal routine this week, it took a bit to get back into the flow with playing farcry 5 as well!I had some issues this week with looking at other people and the amount of work that they do inside of any timeframe, and it always seems like I am doing stuff at such a slow pace, and get the feeling that I really need to optimise the time that I spend doing personal stuff, but then on the other hand I feel like that is because I spend so much of my time experimenting and tweaking stuff.I don't know what to think of it really! Maybe it's just typical Artist guilt and jealousy that creeps in every once in a while.‍,Onto the good stuff, spend this week building on the new level that I started, testing some different lighting setups and also spend some time on making a shader that does the following:Make the color of the elements adjustable, for more color variation with different pipes without adding additional basecolor texturesAdjustable dirt levels based on the world Z axisStill need to do some finishing touches on the textures and the different blend masks.I finally get the feeling that this is going somewhere, spend some more time on lighting and doing some post-production.Looking forward to next weeks progress.‍

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