early access
Sep 29, 2024
A Masterclass on Texture Authoring and Surface Aging
Sep 29, 2024
A Masterclass on Texture Authoring and Surface Aging
early access
Dennis Welling
Aug 31, 2024
A Comprehensive Intro to the Vegetation Pipeline
Dennis Welling
Aug 31, 2024
A Comprehensive Intro to the Vegetation Pipeline
early access
Salvador Sanchez
Jun 29, 2024
Lighting Fundamentals for Game Environments
Salvador Sanchez
Jun 29, 2024
Lighting Fundamentals for Game Environments
early access
Jussi Keteli
May 26, 2024
You're a product, but you shouldn't be
Jussi Keteli
May 26, 2024
You're a product, but you shouldn't be
early access
Mahreen Fatima
May 17, 2024
Worldbuilding & Storytelling for Game Environments
Mahreen Fatima
May 17, 2024
Worldbuilding & Storytelling for Game Environments
early access
Jon Arellano
Mar 12, 2024
Creating Modular Kits for Game Environments
Jon Arellano
Mar 12, 2024
Creating Modular Kits for Game Environments
early access
Jonjo Hemmens
Feb 28, 2024
Recreating Disco Elysium in UE5
Jonjo Hemmens
Feb 28, 2024
Recreating Disco Elysium in UE5
early access
Anastasiya Osichkina
Oct 28, 2023
Creating Starlight Manor
Anastasiya Osichkina
Oct 28, 2023
Creating Starlight Manor
early access
Netraraj Pun
Sep 23, 2023
Create stunning terrain backgrounds
Netraraj Pun
Sep 23, 2023
Create stunning terrain backgrounds
early access
Ivanna Liittschwager
Aug 25, 2023
Rock and Wood Creation for Game Environments
Ivanna Liittschwager
Aug 25, 2023
Rock and Wood Creation for Game Environments
early access
Nina Klos
May 13, 2023
What makes a good Tech Art Portfolio?
Nina Klos
May 13, 2023
What makes a good Tech Art Portfolio?
early access
Michalina "Miszla" Gąsienica-Laskowy
May 4, 2023
Intro to Creating Houdini tools for Unreal Engine
Michalina "Miszla" Gąsienica-Laskowy
May 4, 2023
Intro to Creating Houdini tools for Unreal Engine
early access
Antoine Dejean
Mar 21, 2023
Creating and presenting complex materials
Antoine Dejean
Mar 21, 2023
Creating and presenting complex materials
early access
Yinuo Chen
Dec 1, 2022
Tips for Artists Starting in the Video Game Industry
Yinuo Chen
Dec 1, 2022
Tips for Artists Starting in the Video Game Industry
early access
Florent Tunno
Nov 25, 2022
What is important for lighting artists in games?
Florent Tunno
Nov 25, 2022
What is important for lighting artists in games?
early access
Ben Keeling
Sep 13, 2022
Collaborating with other Artists
Ben Keeling
Sep 13, 2022
Collaborating with other Artists
early access
Cairo Goodbrand
Jul 28, 2022
Artistic tools in Unreal Engine
Cairo Goodbrand
Jul 28, 2022
Artistic tools in Unreal Engine
early access
Ryan Lopez
May 15, 2022
Trimsheets for Environment Art
Ryan Lopez
May 15, 2022
Trimsheets for Environment Art
early access
Billy Matjiunis
Apr 23, 2022
Modular vegetation creation for games
Billy Matjiunis
Apr 23, 2022
Modular vegetation creation for games
early access
Derk Elshof
Apr 13, 2022
Biome Material Creation
Derk Elshof
Apr 13, 2022
Biome Material Creation
early access
Angelo Tsiflas
Feb 18, 2022
Hero asset lighting and Presentation
Angelo Tsiflas
Feb 18, 2022
Hero asset lighting and Presentation
early access
Simon Verstraete
Jan 29, 2022
Houdini basics for Artist
Simon Verstraete
Jan 29, 2022
Houdini basics for Artist
early access
Rishab Nanda
Oct 9, 2021
Differences between in-house and outsource studios
Rishab Nanda
Oct 9, 2021
Differences between in-house and outsource studios
early access
Jasmin Habezai-Fekri
Sep 12, 2021
Stylized Texture Creation Practices
Jasmin Habezai-Fekri
Sep 12, 2021
Stylized Texture Creation Practices
early access
Dylan Abernethy
Jun 13, 2021
Prop Pipeline Overview
Dylan Abernethy
Jun 13, 2021