BEYONDÂ EXTENT ACADEMY
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Showing items 1 to3 of 6
Theory
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Category
Mixed
Learn about the fundamentals of 3D modelling, guiding learners through key concepts like topology, structure, and form, while building a strong foundation for creating efficient and visually compelling models.
Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.
Practical
Let's jump into Unreal Engine 5 to build our own automatic landscape material, breaking down the industry-standard tools and methods used to create realistic and immersive terrain materials.
Learn how to make your own terrain using Gaea and Unreal Engine.
UV Unwrapping is the process of cutting up and laying out a 3D model in a 2D space, different workflows impact the unwrapping process, and cover the fundamentals needed to unwrap any asset properly!
Test Short Description
Explore the importance of references in creating believable 3D art, guiding learners through the process of gathering, understanding, and effectively using reference materials to enhance their projects.