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WEEKLY TIP
instances, 3D modelling, Blender, Maya, 3ds Max, Unreal Engine, modular assets, game engines, instanced static meshes, performance optimization
Core Skills

How to use Instances

WEEKLY TIP
composition, aspect ratio, rule of thirds, depth of field, patterns, environment art, cinematic framing, vertical compositions, horizontal compositions, Unravel
Art Fundamentals

Leading the eye - Part 2

WEEKLY TIP
concept art, environment art, visual composition, contrast, lighting, details, eye guidance, game art, 3D art, Unreal Engine
Art Fundamentals

Leading the eye - Part 1

WEEKLY TIP
worldbuilding, environment design, location logic, form follows function, believable environments, history of locations, realistic settings, environment art, game design, level design
Art Fundamentals

World/location Logic

WEEKLY TIP
landscape design, environment art, heightmaps, World Machine, erosion simulation, Unreal Engine, scale reference, worldbuilding, terrain sculpting, level design
Terrain

General Landscape Tips

WEEKLY TIP
Landscape sculpting, Unreal Engine, Sculpting tools, Brush settings, Brush size, Brush falloff, Terrain erosion, HydroErosion, Noise brush, Landscape Editor
Terrain

Landcape Sculpting

WEEKLY TIP
landscape, unreal engine, landscape mode, landscape settings, heightmaps, terrain, level design, landscape material, lod, game development
Terrain

Landscape Introduction

WEEKLY TIP
project pillars, workflow, environment art, Speedtree, storytelling, reference gathering, visual style, hand-painted, brutalism, learning project
Core Skills

Defining project pillars

WEEKLY TIP
reference sheets, environment design, 3D modelling, project planning, overscoping, inspiration, Pinterest, PureRef, asset creation, workflow optimization
Core Skills

Reference Sheets

WEEKLY TIP
overscoping, environment art, personal projects, scope management, dioramas, Sketchfab, one-camera setup, blockout, hero assets, Unreal Engine
Core Skills

Overscoping

WEEKLY TIP
Environmental Storytelling, Environment Art, Immersion, Visual Narrative, Game Environments, Level Design, Atmosphere, Worldbuilding, Unreal Engine, Scene Composition
Storytelling

Environmental Storytelling

WEEKLY TIP
Unreal Engine, materials, blueprints, texture sample, vertex color, metallic, roughness, normal map, ambient occlusion, world position offset
Materials & Textures

Saving Materials to Text

WEEKLY TIP
Decals, Unreal Engine, Damage Decals, Textures, Environment, Material Setup, DBuffer Translucent, Normal Map, Roughness, Floor Texture
Game Engines

Decals - Part 2

WEEKLY TIP
decals, Unreal Engine, deferred decals, materials, blend mode, translucent, environment art, damage effects, graffiti, tutorial
Materials & Textures

Decals - Part 1

WEEKLY TIP
sRGB, channel packing, texture masks, Unreal Engine, texture compression, linear color, roughness map, metallic map, occlusion map, mip maps
Materials & Textures

Channel Packed RGB option

WEEKLY TIP
Light Propagation Volumes, Unreal Engine, Dynamic Global Illumination, LPV settings, Post Processing Volume, Performance, Lightmass GI, Debug visualization, Materials and GI, Real-time lighting
Lighting

Light Propogation Volumes

WEEKLY TIP
Unreal Engine, snapping tools, pivot point, vertex snapping, modular kits, level design, grid snapping, editor preferences, transformation tools, 3D modeling
Game Engines

Snap/Transform Tools

WEEKLY TIP
vertex painting, unreal engine, material setup, texture blending, puddles, cobblestone, normal map, FlattenNormal, material parameters, roughness
Materials & Textures

Vertex Painting - Part 2

WEEKLY TIP
vertex painting, Unreal Engine, materials, StaticMeshActor, Lerp node, vertex color, brush settings, channels, terrain blending, tutorial
Materials & Textures

Vertex Painting - Part 1

WEEKLY TIP
Unreal Engine, destructible mesh, Apex Destruction, fracture tool, plugin, Voronoi settings, FBX chunks, 3D modeling, chunk parameters, cell site count
Game Engines

Quick Destructible Meshes

WEEKLY TIP
rectangular lights, unreal engine, lighting, point light, soft falloff, light settings, light mobility, static lighting, stationary lighting, movable lighting
Lighting

Rectangular lights

WEEKLY TIP
Texture Tiling, Tileable Textures, Unreal Engine, Material Instance, UV Mapping, Texture Coordinate, Environment Art, Shader Setup, Texture Stretching, Game Development
Materials & Textures

Texture Tiling

WEEKLY TIP
Unreal Engine, Foliage tool, Brush Options, Paint mode, Reapply, Density, Scaling, Static Meshes, Ground Slope Angle, SM_Grass_Medium_01
Foliage

Foliage Tool Tips

WEEKLY TIP
Unreal Engine, Materials editor, hotkeys, Parameter, VectorParameter, TextureCoordinate, Multiply, Lerp, Panner, BumpOffset
Materials & Textures

Material Hotkeys

WEEKLY TIP
IES profiles, architectural visualization, Unreal Engine, 3D lighting, photometric data, LED lighting, Renderman, Evermotion, Philips lighting, light profiles
Lighting

IES Profiles

WEEKLY TIP
Color correction, LUT, Unreal Engine, Post processing volume, Color grading, Neutral LUT, Sepia LUT, Photoshop, Adjustment layers, Texture settings
Presentation

Color Correction: LUT

WEEKLY TIP
color correction, LUT, Unreal Engine, post processing volume, color grading, Photoshop, screenshot workflow, neutral LUT, sepia LUT, texture settings
Presentation

Color Correction: LUT

WEEKLY TIP
Unreal Engine, hotkeys, bookmarks, camera angles, viewport navigation, replacing actors, static meshes, game view, fullscreen mode, level design
Game Engines

Unreal Engine Hotkeys

WEEKLY TIP
Blender, Blender 2.79, DECALmachine, Capsule addon, Blender addons, hotkeys, UI themes, Elysium theme, 3D modeling, Unreal Engine
Asset Creation

Intro to Blender 2.79

WEEKLY TIP
Unreal Engine, high resolution screenshot, custom depth pass, HDRI, Photoshop, asset rendering, camera settings, composition, viewport, SkyLight
Presentation

GreenScreen Renders

WEEKLY TIP
Exporting, Importing, Maya, Unreal Engine, Game Exporter, Static Mesh, FBX, Reimporting, Pivots, Workflow Optimization
Game Engines

Exporting & Importing

WEEKLY TIP
World space blending, Dirt mask, Instance color changes, Adjustable dirt color, Substance Painter, Unreal Engine, Normal map, Baked maps, Material setup, WorldAlignedBlend
Materials & Textures

Adjustable Pipe Material

WEEKLY TIP
Unreal Engine, CameraActor, CineCameraActor, ExponentialHeightFog, composition overlays, pilot camera, lock camera movement, snap object to view, viewport, hotkeys
Presentation

Unreal Camera Tricks

WEEKLY TIP
Unreal Engine, material parameters, material instance, constant parameter, content browser, real-time preview, scalar parameter, texture input, environment production, parameter groups
Materials & Textures

Material Parameters

WEEKLY TIP
grass, game art, 3D modeling, soft selection, variation, Quixel Megascans, foliage, grass blades, deformation, reference images
Foliage

Grass in Games WIP

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